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Penny Lane box art
2019 Ranked #6,748

Penny Lane

This worker-placement city game has players buy buildings, employ citizens, and link a prosperous avenue for points and income. Action spaces require pennies, so paying to act must be balanced against the benefits of an efficient tableau.

City Building Worker Placement Mechanism: Tableau Building

Players

2-5

Play time

Not listed

Age

14+

Complexity

1.67/5

Rating

6.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Penny Lane is a worker placement game for 2-5 players in which players compete to build the most prosperous city avenue. You can build residences, shops like the Confectioners, and attractions like the Penny Arcade!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Penny Lane is a worker placement game for 2-5 players in which players compete to build the most prosperous city avenue. You can build residences, shops like the Confectioners, and attractions like the Penny Arcade! You'll also need to employ citizens to generate income for your lane. Penny Lane also has a tableau-building component, where players can get bonus points or currency by aligning their buildings with different "links." Each round consists of an action phase followed by an upkeep phase. In the action phase, a player can either select a Main Street action or pass. The action phase repeats until each player has passed. To take a Main Street action, a player must choose from the communal Main Street cards, and place the required number of pennies on the open action space. The player then carries out the effect of that card. Possible actions include purchasing a building, placing a worker, rearranging buildings, or claiming the Mayor meeple to become the new 1st player. Each player places purchase buildings in their lane. If they're able to connect a penny link, they get an extra penny at the end of each upkeep phase. If they're able to connect a victory point link, they get an extra victory point at the end of the game. In the upkeep phase, all players gain 1 penny. Players then resolve all effects in their lane as indicated by the upkeep symbol and their penny links. The final round is triggered when one player has 10 or more points on their lane, and the player with the most victory points wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
30 min
Age
14+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

2
Justin Blaske Mel Primus

Artists

1
Denis Martynets

Publishers

1
Sparkworks

Linked items

No published linked games yet.