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The Patrons Of Venice box art

The Patrons Of Venice

Players

3-5

Time

?-?

Age

10+

Weight

3.25

Rating

6.70

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Patrons of Venice has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not heavily emphasize cooperation.

Replay value

The Patrons of Venice offers a high level of variability with its gameboard, expansions, and strategic depth. The game provides different experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, The Patrons of Venice has a strong replayability score of 7.8.

Luck profile

The Patrons of Venice has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

At the height of the Renaissance, the Mediterranean was alive with trading galleys exchanging prized goods between Europe, Africa and the Far East. Vessels from the Baltic Sea carried lumber, wool, iron, and hemp while vessels from the Black Sea delivered silk and spices from the Far East. At the center of it all was the port city of Venice, the "Queen of the Adriatic," where merchant families earned fortunes from the trade. As the head of a Venetian merchant family, you will begin the game with a warehouse and a few ships carrying trade goods. Sponsor local businesses to manufacture raw goods into valuable luxury goods and sell them to local Aristocraticci for money and favor. Compete against other families for raw goods and prime real-estate. Do you place your new draper business in the draper quarter where it will be more profitable, or beside the campo with the beautiful statue to earn your family more prestige? Raw goods are cheaper at the Pirate wharf, but if the Pirates get enough money, they will set sail and rob everyone's ships of their most prized goods!

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Credits

Designers

1
Ken Stevens

Publishers

1
Toccata Games

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