Table feel
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.
Players
2
Time
?-?
Age
12+
Weight
1.89
Rating
6.92
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.
Patrol: Lost! has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game allows for deep strategic possibilities and offers good player interaction. It scales well with different numbers of players and has a moderate level of easiness to learn. Overall, Patrol: Lost! has a strong replayability score of 7.9 out of 10.
Patrol: Lost! has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in determining the game's outcome.
Patrol: Lost! is a Public Domain board game with specified rules and components but without a specified theme. Numerous skins or thematic versions have been made. The game builds the board as it progresses by placing and removing hexagon tiles. It's for two players, one takes control of the "Good Guys" and the other player controls the "Bad Guys". Players move their pawns around the board, one player trying to reach the End tile and the other trying to eliminate the opponents pawns before they reach the End tile. Combat is resolved by rolling D6's with modifiers being applied. It can be played solo if the player wishes.
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