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Palaces box art
2018 Ranked #17,501

Palaces

A deck-building bidding game where players win cards and add matching rooms to paired palace towers. Winning bids activate card effects but consume the bidding cards, and victory depends on the lower of the two towers.

Renaissance Auction/Bidding Deck, Bag, and Pool Building

Players

2-4

Play time

Not listed

Age

12+

Complexity

1.33/5

Rating

6.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Palaces is a deck-building bidding game in which you win cards and build towers. On a turn, the active player chooses to draw from one of three stacks of cards, then all players bid or drop out.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Palaces is a deck-building bidding game in which you win cards and build towers. On a turn, the active player chooses to draw from one of three stacks of cards, then all players bid or drop out. There is only one round of bidding per card. Bids are valued based on the size of a suit (e.g., three-of-a-kind beats two-of-a-kind, etc.), and if the size matches, you compare suits: Gold, Silver, Crystal, Marble. If size and suit match, compare a secondary bid (3 gold and 2 marble beats 3 gold and a silver). The highest bidder activates the card's special effect and adds it to their discard pile. (Eventually it returns to their hand and activates again when in a winning bid.) The winner of the bid also gets to add a room to one of their two towers, while the other players draw cards. Play proceeds clockwise. Each player's two towers must match one another. The winner is the player with the tallest lower tower. Unlike most deck-building games, you do not void your hand after your turn. Players who win bids discard their bids to build their towers, while other players draw cards.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
45 min
Age
12+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Jeff Siadek

Publishers

1
Gorilla Games

Linked items

No published linked games yet.