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Pac-man Card Game box art
1982 Ranked #20,739

Pac-man Card Game

This math set-building card game has players create three-card Pac-Man and Ghost combinations to reach one hundred points. Ghost cards can be placed on rival boards to hinder scoring, while a Pac-Man-versus-Ghost card multiplies its neighboring numbers.

Card Game Children's Game Open Drafting Push Your Luck

Players

2-4

Play time

Not listed

Age

8+

Complexity

1/5

Rating

5.63

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.1/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A card game derived from the popular video game. Players form 3-card sets of cards with picture cards of the Pac-Man or Ghost characters or number cards with dots, simulating the dots which Pac-Man "gobbles up" in the video game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A card game derived from the popular video game. Players form 3-card sets of cards with picture cards of the Pac-Man or Ghost characters or number cards with dots, simulating the dots which Pac-Man "gobbles up" in the video game. Players utilize individual game boards and place cards in open spaces as defined on each board. Picture cards are placed between two number cards. If the picture card is a Pac-Man card, the two number cards which bracket it are added together. If the card is a Ghost card, the number card on the right is subtracted from the card on the left. So opponents are allowed to place ghost cards and number cards on opponents game boards in an attempt to hinder point scoring. There is also a Pac-Man eating a Ghost card which acts as a multiplier between the two numbers. Players play one card per turn, and the person who reaches 100 points if the winner. An advanced version would subtract points from the players running total if the three card combination included a ghost and the subtraction resulted in a negative total.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
Milton Bradley

Linked items

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