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Over There box art
2000 Ranked #12,226

Over There

Grand World War I collection has commanders fight 1918 campaigns in Europe, Africa, and a hypothetical Mexican conflict. Huge maps, extensive orders of battle, and optional extensions support sprawling strategic play.

Wargames Wargame World War I Hexagon Grid Simulation

Players

2-4

Play time

Not listed

Age

12+

Complexity

4.38/5

Rating

7.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A game of the 1918 campaigns on the Western and Italian Fronts during World War One, using units that are mostly divisions and brigades, with two-week turns, and maps at 16 miles per hex.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A game of the 1918 campaigns on the Western and Italian Fronts during World War One, using units that are mostly divisions and brigades, with two-week turns, and maps at 16 miles per hex. Optional scenarios extend the war into 1919-1920, and allow Over There to be mated with the game March to Victory: West Front 1914-1916 to play out all of World War One in the West from 1914 to 1920. A second game on the campaigns in Africa in World War One, with units that are mostly brigades and regiments, with one-month turns, and maps at 64 miles per hex. A third game on a hypothetical 2nd Mexican-American War following the historical American 1916 expedition into Mexico in pursuit of guerrilla leader Pancho Villa. Playing time is over 8 hours. Number of Players is 2 or more. 3,640 counters Ten 15"x11" map sections 410 pages of Order of Battle info covering 1914-1919.

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Type

1

Category

2

Mechanism

2

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
720 min
Age
12+
Complexity
4.4/5
Credits and catalog connections

Credits

Designers

2
A. E. Goodwin Eric Pierce

Publishers

1
Games Research/Design (GR/D)

Linked items

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