Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
3-5
Time
30-60
Age
8+
Weight
2.33
Rating
6.62
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
The Oracle board game has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.
The Oracle board game has a high level of strategic decision-making and minimal reliance on luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Each player tries to collect mythical creatures by winning “tricks” or rounds by skilfully playing their hand of cards, or sometimes, by not winning certain tricks. The player who wins a trick receives a score chip with a mythical creature depicted upon it (Phoenix, Pegasus or Hydra). At the end of each round, these chips count points. However, if you take the last chip of a species of creature, all score chips of this creature type must be returned at the end of the game. In addition, all players try to fulfill the prophecies of their two oracle cards in the course of the game in order to receive additional score points. Whoever has the most points after a certain number of rounds wins the game. -description from publisher
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