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Omnigon box art
1988 Ranked #19,970

Omnigon

Move pieces across a map while planning position and timing.

Abstract Abstract Strategy Grid Movement Hexagon Grid Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

?+

Complexity

1.8/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Similar to Pikemen from Icehouse, the hexagonal board starts with a tight packed group of pieces at each end. Arrows on the hexagonal pieces designate direction of travel, attack, and defense.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Similar to Pikemen from Icehouse, the hexagonal board starts with a tight packed group of pieces at each end. Arrows on the hexagonal pieces designate direction of travel, attack, and defense. Proclaimed on the box as easier and deeper than chess, the Omnigon equivalent of fools mate is found within the first few games.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
10 min
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Michael Flynn

Publishers

1
Gametree

Linked items

No published linked games yet.