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The Old Prince 1871 box art

The Old Prince 1871

Players

3-4

Time

120-240

Age

12+

Weight

4.5

Rating

8.39

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The Old Prince 1871 has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation as players primarily compete against each other. Overall, the game has a strong interaction score.

Replay value

The Old Prince 1871 offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, The Old Prince 1871 has a strong replayability score of 8.08.

Luck profile

The Old Prince 1871 has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game's outcome is primarily determined by player strategy and decisions, but luck also plays a considerable role in shaping the gameplay experience.

Overview

Construction began on the Prince Edward Island Railway (PEIR) in 1871 … the rest is a financial catastrophe. Criticized as the most crooked railway in the world (both physically and financially), Prince Edward Island was nearly at a full economic collapse within a year. In 1873, Prince Edward Island dumped the PEIR onto Canada and joined the Canadian Federation. The years that followed showed an economic boom for the island and the railroad operated until the 1980s. This game is not attempting to recreate the history of the island, but borrows its history and geography to explore a new narrative about the island’s Old Prince Edward Island Railway.

Editions

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Credits

Designers

1
Lucas Boyd

Publishers

1
(Web published)

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