Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Construction began on the Prince Edward Island Railway (PEIR) in 1871 … the rest is a financial catastrophe. Criticized as the most crooked railway in the world (both physically and financially), Prince Edward Island was nearly at a full economic collapse within a year.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Income
Receive recurring resources according to your position, assets, or development.
Market
Buy and sell through a shared supply whose availability or prices can change.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Investment
Commit resources now to improve income, control, or value later.
Read the full game description
Construction began on the Prince Edward Island Railway (PEIR) in 1871 … the rest is a financial catastrophe. Criticized as the most crooked railway in the world (both physically and financially), Prince Edward Island was nearly at a full economic collapse within a year. In 1873, Prince Edward Island dumped the PEIR onto Canada and joined the Canadian Federation. The years that followed showed an economic boom for the island and the railroad operated until the 1980s. This game is not attempting to recreate the history of the island, but borrows its history and geography to explore a new narrative about the island’s Old Prince Edward Island Railway.