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Obelisk box art
Rich game profile

Obelisk

Description from the designer: Obelisk is a cooperative, tower defense, strategy game. The Queen is away on an adventure and she has left her advisers (the players) in charge until she returns. Everything was going well until Stone Demons started appearing from a nearby portal. P...

Players

1-4

Time

20-30

Age

12+

Weight

2.17

Rating

6.69

Should this hit the table?

Quick read before the metadata.

Obelisk has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Obelisk has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

Obelisk offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Obelisk has a strong replayability score of 7.85.

Luck profile

Obelisk has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Description from the designer: Obelisk is a cooperative, tower defense, strategy game. The Queen is away on an adventure and she has left her advisers (the players) in charge until she returns. Everything was going well until Stone Demons started appearing from a nearby portal. Prove your worth to the Queen by capturing all the Demons before they escape! The game is played in Turns which consist of two phases: Day time and Night time. Each Turn starts in the Day, where players may simultaneously perform a number of actions from the four available options. After all players have acted, Night begins. Every Night, Stone Demons come out of the Portal and move from tile to tile following the arrows. Players use Towers to snare Demons and the sunlight turns them back into stone. Stones are resources the players can spend during the next Day to upgrade Towers. After all Demons move, Day begins. Continue cycling through Day and Night until: players have captured all the Stone Demons from the Cave, any Demon walks off the map, or steps on the same Tile twice during the game.

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Credits

People and publishers

Designers

2
Eliot Aretskin-Hariton Asya Aretskin-Hariton

Artists

4
Eliot Aretskin-Hariton Anca Hariton Bruno Heridet Thomas Tamblyn

Publishers

1
Tessellation Games LLC

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