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Nutty Squirrels Of The Oakwood Forest box art

Nutty Squirrels Of The Oakwood Forest

Players

1-6

Time

20-45

Age

8+

Weight

1.67

Rating

6.84

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' strategies and turns frequently, but there is less emphasis on cooperation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is ample room for players to improve their strategy over time, and the game adapts well to different player counts. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Nutty Squirrels of the Oakwood Forest is 6.33 out of 10. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. Although luck plays a significant role, player strategy and decisions also play a significant part in determining the game outcome.

Overview

A press-your-luck, resource collecting, get ready for winter board game involving Squirrels with personality. Ages 8+. 1-6 players. This unique game builds the board using a series of leaf cards spreading out into 6 branches from the centre of the tree. Each turn, players have 3 actions to utilize across whichever mix they wish; move onto a leaves card, flip a leaves card to discover power-ups or acorns, or bury acorns for the winter. Players can carry up to 3 power cards at a time which can give them extra actions, allow them to carry more acorns, steal acorns from other players, swing over broken branches or unleash an owl to take out their opponents. The game ends when a player is the first to bury a total of 20 acorns or when there are no more cards left to flip (in which case the highest score wins). -description from designer

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Editions

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Credits

Designers

2
James Staley Adam Staley

Artists

1
Mitch Deslippe

Publishers

1
Tin Robot Games

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