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Number Chase box art

Number Chase

Players

2-5

Time

?-?

Age

6+

Weight

1.29

Rating

6.02

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.2

Low interaction

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate interaction with a mix of direct and strategic confrontation, requiring occasional cooperation.

Replay value

Number Chase offers a high degree of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. The player interaction score is average, and the game scales well with different numbers of players. While the easiness to learn score is below average, it still offers a manageable learning curve. Overall, Number Chase has a strong replayability score of 7.6.

Luck profile

Number Chase has a moderate level of luck involved. The game outcome is influenced by random elements such as dice rolls and card draws, but players have a substantial ability to mitigate the effects of randomness through strategic decisions and planning. While luck plays a role, player strategy and decisions have a balanced mix of influence on the game outcome.

Overview

In Number Chase, a.k.a. Zahlenraten, players to try to guess the number being thought of by one of their fellow players — and they use deduction (and a dose of luck) to do so. To set up the game, lay out the cards numbered 1-50 in five rows. Choose a player to be the first "writer", and this player selects one of these number cards secretly. The other players now take turns trying to guess this number. To guess, a player places their finger on a card. If the guess is correct, they claim the card as a point and become the new writer for the next round; if it's not correct, then they turn that number cards face down to reveal a question, such as "Is the hidden number even or odd?" or "Is the hidden number between 1 and 15?" The writer must answer this question truthfully before the next player guesses, giving everyone more information about what the number is. When you start the next round, flip all the number cards face up once again. Claimed cards are out of play, so those numbers cannot be called again. Whoever first collects three cards wins!

Editions

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Credits

Designers

1
Reinhard Staupe

Artists

2
Design Edge Oliver Freudenreich

Publishers

3
AMIGO Educa Korea Playroom Entertainment

Linked items

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