Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A board game based on the Internet / electronic toy craze. After assembling the 'Wheel of Excitement", arrow launcher and Buried Treasure Box, and labelling the dice, buried treasure tokens are placed in the Buried Treasure Box and coins in the coin box.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Flicking
Physically flick pieces to move, target, or interact with other components.
Events
Triggered events alter the shared state, rules, or available choices.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
A board game based on the Internet / electronic toy craze. After assembling the 'Wheel of Excitement", arrow launcher and Buried Treasure Box, and labelling the dice, buried treasure tokens are placed in the Buried Treasure Box and coins in the coin box. Players shuffle ticket cards and deal 5 to each player. 'Fruit machine' and Random Event Cards are placed beside the board. Parts for Mini-Action games are placed beside the box. Gameplay: 1. Roll and move; 2. Play one or more cards; and 3. Replenish ticket cards. Spaces on the board result in a player doing nothing, drawing a Random Event Card, playing a mini-action game if he has a matching Ticket card, or collecting NeoPoints coins. Matching Ticket Cards allow players to play a mini-game, and Random Event Cards can be played when drawn - and are marked now/once/permanent. There are more detailed rules for all of these actions. The winner of the game is the player who gains 5,000 NeoPoints points - or 4,000 points for a shorter game.