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Nemo Rising: Robur The Conqueror box art
2019 Ranked #17,395

Nemo Rising: Robur The Conqueror

A cooperative adventure game where heroes explore new worlds, complete missions, and overcome dangers aboard the Nautilus. Scenario-specific threats demand special action cards and dice rolls, with the group working to save the world.

Adventure Novel-based Action Points Die Icon Resolution

Players

1-4

Play time

30-60 min

Age

14+

Complexity

2.25/5

Rating

6.65

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Nemo Rising: Robur the Conqueror is a co-operative board game that follows the new adventures of Captain Nemo and the crew of the Nautilus, as reintroduced by C. Courtney Joyner in his novel, Nemo Rising.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Nemo Rising: Robur the Conqueror is a co-operative board game that follows the new adventures of Captain Nemo and the crew of the Nautilus, as reintroduced by C. Courtney Joyner in his novel, Nemo Rising. The game allows 1-4 players to assume the roles of the protagonists of the series — Captain Nemo, Sara Duncan, Adam Fulmer, or Ulysses S. Grant — as they explore new worlds, overcome dangerous obstacles, and complete challenging missions. As you and your fellow players work together, you can choose to explore one of two scenarios. The first scenario is the Undersea Grotto, in which you must venture outside the Nautilus to gather supplies while avoiding sea hydras, deep sea scavengers, and the mechanical Kraken. The second scenario is the majestic City in the Sky, in which you must thwart Robur the Conqueror and his army of foot soldiers, war dogs, and steam-powered creations. Special action cards and customized dice allow you to attempt dangerous tasks and overcome powerful enemies in order to save the world. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–2
Play time
30–60 min
Age
14+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Natalie Cattron Andrew Parks

Artists

4
Nikita Nanako Mirco Paganessi Nicoleta Stavarache Raymond Swanland

Publishers

1
WizKids (I)

Linked items

No published linked games yet.