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Nemesis: Lockdown box art
2022 Ranked #161

Nemesis: Lockdown

A semi-cooperative survival-horror game where trapped characters explore a secret Martian base and pursue hidden objectives. Power, light, and multiple levels turn every escape plan into a tense risk—sometimes at another survivor’s expense.

Thematic Games Adventure Exploration Campaign / Battle Card Driven Hidden Roles

Players

1-5

Play time

90-180 min

Age

12+

Complexity

3.89/5

Rating

8.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Nemesis Lockdown is the first stand alone expansion to Nemesis. During the game, players will be taken to a totally new location - a secret base on Mars, represented by a multi level board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Nemesis Lockdown is the first stand alone expansion to Nemesis. During the game, players will be taken to a totally new location - a secret base on Mars, represented by a multi level board. Lockdown will retain the highly cinematic, semi-co-op experience of the original game, while introducing a lot of new, fresh mechanics. During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory... Sometimes at the expense of others. Some of the new mechanics are: - Multi-level base with stairs and elevators - Advanced computer actions - CSS hatch system - Power and light on different levels - Contingency procedure - New characters and alien race

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Videos (15)

How to play

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Photos (1)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–5
Play time
90–180 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
Adam Kwapi?ski

Artists

4
Jakub Dzikowski Piotr Foksowicz Patryk J?draszek Ewa Labak

Publishers

1
Awaken Realms

Linked items

No published linked games yet.