Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Necromancer is a fantasy game for two players. Each player becomes a Necromancer - a powerful wizard controlling the forces of the undead.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Events
Triggered events alter the shared state, rules, or available choices.
Combat Results Table
Compare opposing strength as a ratio, then consult a table to resolve combat.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Necromancer is a fantasy game for two players. Each player becomes a Necromancer - a powerful wizard controlling the forces of the undead. As their skeletons and zombies battle, the Necromancers use their powers to take control of enemy units! The goal: to find the mystic Jewels of Power - and destroy the enemy Necromancer. A unique combat system varies the power of a player's troops according to the number of units he controls; the more undead you control, the weaker each unit is. All counters are back-printed, since any unit may change sides. (from the back of the box) Originally published in The Space Gamer #55, September 1982.