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Mutant Meeples box art

Mutant Meeples

Players

2-7

Time

?-?

Age

8+

Weight

2.47

Rating

6.62

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Mutant Meeples has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Mutant Meeples offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. The game scales well with different numbers of players, maintaining its appeal and balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Mutant Meeples has a strong replayability score of 7.95.

Luck profile

Mutant Meeples has a moderate level of luck involved in the game. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

Just outside Meeptropolis, several meeples on a camping trip are attacked by a swarm of giant radioactive butterflies. As a result, they all gain super speed and one other unique superpower, turning them into...Mutant Meeples! The city of Meeptropolis has long been in decay, with crimes happening one after the other all over the city. The city council has asked YOU to put together the best possible team of Mutant Meeples to serve as protectors for their fine city. Mutant Meeples is a puzzle game based on Alex Randolph's game Ricochet Robots in which players are looking to find the shortest "path" to get their meeples to the scene of the crime before any of the other players, using a clever combination of Mutant Meeples and their unique superpowers and super speed. If you're the fastest to the scene of the crime, you add a meeple to your super team; the first player to fill his super team with Mutant Meeples wins! But there's a catch – once one of your meeples has reached the scene of the crime, he no longer participates. (After all, he’s already "made the team".) This gives players who have fewer meeples on their super teams more options, and provides an additional challenge to players whose super team is almost full. Mutant Meeples contains a huge 22" double-sided board, eight custom super-powered Mutant Meeples, and much much more. Also included is the expansion: Mutant Meeples: Sidekicks allows for more variety in Mutant Meeples thanks to two new super-powered meeples – Nacho Fast and SwapMeet – that can be used in place of those in the original game, as well as tiles that modify both sides of the game board, making them easier or more difficult to match your cranial capacity.

Editions

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Files

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Credits

Designers

1
Ted Alspach

Artists

3
Ted Alspach Christine Conrad Hans-Georg Schneider

Publishers

1
Bézier Games

Linked items

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