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Mr. M' S?????????? box art
2009 Ranked #18,044

Mr. M' S??????????

A one-versus-many deduction game has investigators move palace characters, limit killings, and identify a hidden murderer before five rounds or deaths. Revealed murder methods provide clues, but each new victim narrows time and options.

Deduction Medieval Cooperative Game

Players

2-6

Play time

Not listed

Age

10+

Complexity

3.67/5

Rating

6.12

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Mr.M’s Code of Murder?The Byzantine Assassin In the still of the night, Mr M sneaks into the decadent palace of nobles to exact his vengeance under his mask. A sharp call fills the air, waking the depraved nobles from their dreams of avarice and greed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Mr.M’s Code of Murder?The Byzantine Assassin In the still of the night, Mr M sneaks into the decadent palace of nobles to exact his vengeance under his mask. A sharp call fills the air, waking the depraved nobles from their dreams of avarice and greed. The duchess has fallen! A murder note written on lamb skin lays at the side. "God's Judgement is at Hand, and the guilty will be purged!" The queen stares in shock at the brutal murder, the duke watches his companions with suspicion. The bard is playing his lute on the balcony. The old scholar strokes his beard. The maid is trembling in the corner and a mysterious smile hangs on the corner of the jester's face. Mr M remains hidden amongst them, poised to exact his justice... This is cooperative deduction game that pits 1 player against the remaining players who seeks to deduce the identity after 5 rounds or characters have been eliminated. The 13 characters are placed in the palace and the player playing Mr M receives 10 Murder cards. Mr M takes the top 2 cards from the Suspects deck and picks 1 as his character. The turn continues with Character cards laid out (exact number based on players) in a row. The other players take turns activating 1 of the laid out Character card (the activated character then moves and activate his/her ability if necessary)each in order to deduce Mr M's identity and/or limit his killing options. Lastly, Mr M either activates the 2 remaining unused characters or 1 of the used characters. He finishes off his turn by playing a Murder card that kills one of the other characters in the palace, following all the rules and limitations listed on the murder card. The other players know which character died - but they do not know how. The used Murder card is then placed over the Character card of the murdered character. After 5 rounds or 5 characters have been killed, whichever is earlier, players would have to deduce the identity of Mr M. If a character is moved into a murdered character's location, the players can reveal the Murder card and use the information to isolate their suspect. For example, the Murder card:Death by Hanging might read; use to kill any one character in a room that is in the same column of rooms as Mr M. Another Murder card:Gunpowder Plot, would say; kill all characters in a room adjacent to Mr M.

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Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
45 min
Age
10+
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

3
Erwin Fenix Tyfon

Artists

2
Drac Zhang Yi Yi

Publishers

1
Genie Games