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Monster Lands box art
2018 Ranked #2,190

Monster Lands

Competitive dice-placement game where adventurers hunt monsters, gather loot, and build their reputations. Dice offer different actions each round, so every placement must balance preparation, combat, and the rewards needed to become legendary.

Strategy Games Adventure Card Game Kill Steal Open Drafting

Players

1-4

Play time

60-120 min

Age

12+

Complexity

3.32/5

Rating

7.19

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Monster Lands is a competitive dice-placement game that combines resource management, worker placement, and fun combat. You will take on the role of the leader of a small clan of brave warriors, competing to win the crown of the Lands of the Discord.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Monster Lands is a competitive dice-placement game that combines resource management, worker placement, and fun combat. You will take on the role of the leader of a small clan of brave warriors, competing to win the crown of the Lands of the Discord. You will visit buildings within the Citadel, the last bastion against the monsters that have overrun the kingdom, and also travel to the outside, the areas surrounding the Citadel, where you will battle monsters and reclaim the lands for the Queen. At the end of the game, the crown is handed to the clan with most victory points, which are gained by amassing glory, reputation, gold, and trophies from defeating monsters. The most important factor is glory; to gain it you must leave the safety of the Citadel and undertake missions, defeat or capture monsters, and conquer lands. Your mercenaries provide you with dice, which you will use to take actions using a “worker-placement” mechanic. In the Citadel, your dice allow you to improve your clan, acquiring hunting tools, shields, potions, venoms, mercenaries, and more. The timing of your dice placement and the type of dice you use affects both yourself and other players. In the Outside, your dice become battle tools. You roll them in missions and battles to try and defeat monsters or reconquer the land. If you plan well, you will have many ways to manipulate your dice results and increase your chance of success. You cannot simply hope for lucky rolls to snatch the crown, you will need to carefully manage your resources and do some proper planning to be successful. Do you have what it takes to go for the crown?

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
60–120 min
Age
12+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

4
Víctor Fernández Gorka Mata Sergi Solé Pascual Daniel Schloesser

Artists

1
Enrique Fernández Peláez

Publishers

4
Dexker Games Games Warehouse Rexhry Second Gate Games

Linked items

No published linked games yet.