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Monopoly: United States Navy box art
1998 Ranked #22,790

Monopoly: United States Navy

Players make deals for themed fleet assets in a property game, trying to own the entire fleet. Familiar real-estate play is reskinned around naval equipment, so each purchase turns military hardware into an economic claim.

Economic Negotiation Auction/Bidding Player Elimination

Players

2-8

Play time

Not listed

Age

8+

Complexity

1.75/5

Rating

5.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A Monopoly clone with a Navy theme sold primarily through the Navy's Base Exchange system. From the U.S.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A Monopoly clone with a Navy theme sold primarily through the Navy's Base Exchange system. From the U.S. Navy press release: Wouldn't it be nice to own an aircraft carrier? Or how about a submarine or F/A-18E/F Super Hornet? Sound like possessions out of your league? Not anymore. Purchasing such items is as easy as playing Monopoly. The U.S. Navy is now immortalized with a Monopoly edition of its very own. Navy men and women are being honored by USAOPOLY, an Encinitas, Calif., company, with its newest release: The Monopoly Game: United States Navy Edition. Now Sailors, retirees, veterans and Navy enthusiasts can take risks and make deals for the chance to own the entire fleet. This is the first time a branch of the military has received such an honor. Monopoly has been a part of American culture since 1934, when Charles Darrow, from Germantown, Penn., publicly introduced the game. The Monopoly Game: United States Navy Edition features a battleship as well as custom pewter playing pieces, including a submarine, an anchor, a CH-46 Sea Knight, an F-14 Tomcat, a Sailor hat, an aircraft carrier and a flight deck shooter.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2
Play time
180 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
The Op

Linked items

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