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Metropolis box art
1984 Ranked #7,103

Metropolis

A negotiation city-building game in which players make deals to construct structures across growing blocks. Building values depend on neighboring types, so every agreement can improve your project or empower another player.

Family Games City Building Negotiation

Players

2-5

Play time

Not listed

Age

16+

Complexity

2.24/5

Rating

6.35

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

One of game designer Sid Sackson's greatest contributions to the negotiation genre, this game has players trying to construct the best buildings in a rapidly growing city. The map is a collection of city blocks broken into smaller properties.

Read the full game description

One of game designer Sid Sackson's greatest contributions to the negotiation genre, this game has players trying to construct the best buildings in a rapidly growing city. The map is a collection of city blocks broken into smaller properties. Each turn, players choose one property and try to work out deal for placing a new structure on the board. The value of each building is determined by the type of buildings in the same block, so both a school and an apartment building receive bonuses for existing together.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
90 min
Age
16+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Sid Sackson

Artists

1
(Uncredited)

Publishers

1
Otto Maier Verlag

Linked items

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