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Mensch Ärgere Dich Nicht: Das Kartenspiel box art

Mensch Ärgere Dich Nicht: Das Kartenspiel

Players

2-4

Time

?-?

Age

8+

Weight

1.75

Rating

6.12

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

The game mensch ärgere dich nicht: das kartenspiel has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions and moderate ease of learning also contribute to its replay value.

Luck profile

The final luck score for Mensch ärgere dich nicht: das kartenspiel is 5, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like card draws, but players have some ability to mitigate the effects of luck through strategic decisions. While luck plays a significant role, player strategy also plays a crucial part in determining the game's outcome.

Overview

With Mensch ärgere Dich nicht: Das Kartenspiel, designers Kramer and Kiesling have tried to recreate the board game "Frustration (aka Trouble)", in which your pawns constantly being sent back to start, using only cards. To set up the game, lay out the number cards (1-40) in rows, using two copies of the 1-10 cards if playing with 3-4 players. Shuffle the dice cards, then deal two to each player. On a turn, a player plays one die card (which shows values from 1 to 6), then either starts a new row of cards or adds to an existing row. To start a new row, take the card showing this number from the display and place it in front of you; when starting a row, you can choose to play both die cards instead of only one. To add to a row, add the die value played to the number on the top card of one of your rows, then take this card from the display. If another player has used a desired card in one of her rows, steal it from her row and use it for yourself. You can have at most three rows in progress. At the end of your turn draw back up to two die cards. When you play a die card to place the 40 card on a row, you then score the row, earning one point for each card in the row plus one point for each star on cards in that row. Record this score on paper, then return these cards to the display. The game ends when a player scores 30, 35, or 40 points, with this total being dependent on the number of players: 2, 3, or 4.

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Credits

Designers

2
Michael Kiesling Wolfgang Kramer

Artists

3
Michael Kiesling Wolfgang Kramer Anne Pätzke

Publishers

1
Schmidt Spiele

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