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Mein Königreich Für Ein Pferd box art
Rich game profile

Mein Königreich Für Ein Pferd

As Farmers you set up pastures on your land to breed lifestock. Sheeps reproduce super fast and easy but are worth almost nothing. Better to trade them for pigs - and trade those for cattle - and trade those for horses. But make sure there is enough pastures to keep them all... P...

Players

1-4

Time

30-45

Age

8+

Weight

1.75

Rating

6.31

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction and moderate emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and moderate emphasis on cooperation.

Replay value

Mein Königreich für ein Pferd has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth.

Luck profile

Mein Königreich für ein Pferd has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

What ABG knows about this game

As Farmers you set up pastures on your land to breed lifestock. Sheeps reproduce super fast and easy but are worth almost nothing. Better to trade them for pigs - and trade those for cattle - and trade those for horses. But make sure there is enough pastures to keep them all... Players start with some sheep and a pig and try to breed them as efficiently as possible. When its your turn, you roll some dice, re-roll up to two times, pick one and let the other players choose one of the others. The dice show different actions, like receiving more animals or building fences. This is necessary to build pastures big enough to keep all your animals. Along with these dice a breeding die is rolled that shows which animal class breeds this turn. Each pair of animals of this kind produces a new one. Animals can be traded for others that are worth more: Sheeps can be traded for a pig, pigs for cattle and those for horses. The first player to have one of each animal is the winner.

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Commerce mapping

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Credits

People and publishers

Designers

1
Moritz Schuster

Artists

1
Sören Meding

Publishers

1
Kobold Spieleverlag

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