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The Mcdonald's Game box art
1975 Ranked #19,575

The Mcdonald's Game

This roll-and-move collection game has players gather food, race to fulfill announced orders, and reach the scoring target first. Correctly claiming an order demands speed and a complete tray, while excess food can become points only if cleared in time.

Action / Dexterity Industry / Manufacturing Open Drafting Roll / Spin and Move

Players

2-4

Play time

Not listed

Age

6+

Complexity

1/5

Rating

6.10

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.4/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players begin with trays filled with 8 food items (Big Mac, Hamburger, Cheeseburger, Filet O Fish, French Fries, Apple Pie, Cookies, and Chocolate Shakes) and are represented by one of 4 available McDonaldland characters (Ronald, Grimace, Hamburgular, Mayor McCheese).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players begin with trays filled with 8 food items (Big Mac, Hamburger, Cheeseburger, Filet O Fish, French Fries, Apple Pie, Cookies, and Chocolate Shakes) and are represented by one of 4 available McDonaldland characters (Ronald, Grimace, Hamburgular, Mayor McCheese). Players roll and move around the board collecting food items from the draw pile or other players. When a player lands on a “let’s go to McDonald’s” space, s/he draws a menu card and reads the order aloud. The other players have to fill the order as quickly as possible with the food items from their trays and toss colored marbles into the McDonald’s sign chute when they believe they are complete and correct. The winning player (the one with the first marble in) then verifies that the order is filled correctly and if it is then s/he collects points for it, and if not then the next player finished verifies his or her order for the points, and so on. The player reading the order collects the food ordered – if the order cannot be filled correctly with any player’s available items, the order in cancelled and roll and move play continues. Players score 1 point per food item served, or excess (any more than three) food item from their own tray returned to the draw pile before they roll to move for their turn - but they do not score any if they forget and roll first, but they still have to return excess items. First player to 25 points wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
Milton Bradley

Linked items

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