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The Match Game box art

The Match Game

Players

3-7

Time

?-?

Age

10+

Weight

1

Rating

6.26

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The Match Game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

The Match Game offers a high degree of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, further enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, The Match Game has a strong replayability score of 7.85.

Luck profile

The Match Game has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning, but luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy both elements.

Overview

Based on the popular long-running television series, the players write down their response to a statement that has many possible answers. (Name a type of cheese, for example ala "Family Feud") The players score based on matching the responses of others. The players can form teams and try to match teammates as the television series or each can play for oneself and try to match the plurality. Those who don't match the plurality pay a scoring chip to each player who did. Six editions plus Fine, Collector's and a Briefcase Edition were published. When the series was revamped and revived in 1973, the home game would include the updates. “The” was dropped from the title and the format of the game would be two players trying to match as many of the six answers as possible. A third player acts as moderator. Each player would get two tries and the questions were now statements with a word missing. The players have to guess which word would be given most often. The player who had the higher score after two rounds would play the Super Match round. The first step would be to guess the most popular answer of a survey. The second step is to match the response of the moderator. The player who has won the most money after three games is the winner. Only the rare third edition features the jokes statements for which the show is famous.

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Credits

Publishers

3
Éditions Gladius International, Inc. Endless Games (I) Milton Bradley

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