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Master Of Respect box art
2016 Ranked #4,984

Master Of Respect

An action-programming resource game where martial arts masters assign students to recruit, train, and master skills. Rivals can show respect to copy actions, so plans must anticipate both shared opportunities and changing responses.

Card Game Action Queue Follow Sports: Combat Sports / Martial Arts

Players

3-5

Play time

Not listed

Age

12+

Complexity

2.33/5

Rating

7.08

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

User summary ???? (Rohshi Keifuku) in English would be 'Master of Respect'.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

User summary ???? (Rohshi Keifuku) in English would be 'Master of Respect'. In the game of Master of Respect, players are old masters of martial arts, and their goal is to expand their dojo, their training school, by assigning actions to their students, such as inviting a new student, training a student, and mastering a skill. Each round, players secretly assign actions to their students. Then they take turns revealing and executing an action. When a player executing an action, other players may give a respect to that player to take the same action. At the end of the game, players score victory points from respects given, resources remaining, students invited and trained, and skills mastered. This is a resource management game with action programming mechanism. You need to plan several turns ahead, but sometimes you need to modify your plan in response to other players' actions for better outcome. Publisher's summary ???????????????????????????????????? ??????????????????????????????????????????????????????? ??????????????????????????????????? ???????????????????????? ????????????????????????????????? ???????????????????????????????????

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
60 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Kentaro Yazawa (?? ???)

Artists

2
??????? (Hyogonosuke) Takashi Yamauchi (????)

Publishers

2
Hobby Japan Hoy Games

Linked items

No published linked games yet.