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Master Fox box art

Master Fox

Players

2-4

Time

?-?

Age

7+

Weight

1.07

Rating

6.24

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Master Fox has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Master Fox has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, striking a balance between accessibility and depth. Overall, Master Fox offers a highly replayable experience with a final score of 7.69.

Luck profile

Master Fox has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The famous Master Fox is getting old and looking for his successor amongst the intrepid thieves of the forest. It could be your chance to prove your skill as a thief and take his place! To impress the old fox, you must complete the missions he'll give you and bring him the biggest loot from the nearby cottage. But you're not the only ambitious young fox around here... Each round in Master Fox, you flip three cards to reveal the animals you must capture, then shuffle the pawns inside the box, put on your fox blindfolds, and start feeling around with your hand for the right pawns! But your bag isn't big enough to hold more than four catches, so you can't grab everything you touch... Whenever you think you have the right pawns, shout "Stop!" to end the round. Everyone scores one point for each wanted pawn in his bag, but loses one for incorrect or extra pawns. Later rounds add tricks to the game: Catch fox cubs for extra points, steal from your opponent's bags with sneaky snakes, or defend yourself with the mighty hammer! Whatever you do, don't be hasty because the shapes can be deceiving!

Editions

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Files

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Credits

Designers

1
Frédéric Vuagnat

Artists

1
Catell Ruz

Publishers

4
Heidelberger Spieleverlag IELLO Magellan SD Games

Linked items

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