Table feel
Maskmen has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.
Welcome to the world of Pro Wrestling! You must win at any cost or face the wrath of your sponsors. This year there are six new wrestlers debuting, so go out and win some matches! Over the four seasons of maskmen, whoever has won the most points is the winner. In a round, players...
Players
2-6
Time
?-?
Age
9+
Weight
1.7
Rating
6.85
Should this hit the table?
Maskmen has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Maskmen has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.
Maskmen offers a high degree of variability in each playthrough with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Maskmen has a strong replayability score of 8.1.
Maskmen has a moderate level of luck involved in the game. Random elements have minimal impact on the game outcome, as players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Welcome to the world of Pro Wrestling! You must win at any cost or face the wrath of your sponsors. This year there are six new wrestlers debuting, so go out and win some matches! Over the four seasons of maskmen, whoever has won the most points is the winner. In a round, players can play cards or pass on their turn. Players play 1-3 cards on their turn of the same type of wrestler (that hasn't already been played), to help resolve the strength of the wrestler. The faster you get rid of your cards, the better your chances of winning. As soon as you rid your cards you get to take the highest point token available, then the next player to go out gets the next token. Once there is only one player remaining, the round ends and that player gets the -1 token.
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