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Mario Party-e box art

Mario Party-e

Players

2-4

Time

?-?

Age

7+

Weight

1

Rating

5.61

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Mario Party-E has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Mario Party-E has a strong replayability score of 7.84.

Luck profile

The final luck score for Mario Party-E is 5, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to influence the effects of randomness through strategic decisions. The game outcome is influenced by both luck and player strategy, making it a fair and enjoyable experience for all players.

Overview

A card game based on Nintendo's Mario Party video game franchise. The game, which is non-collectible, has an interesting feature in which game mechanics are added-in if at least one player has a Nintendo Game Boy Advance with the E-Reader peripheral by scanning certain cards from the deck. This results in several "mini-games" being added into the mix, with players competing for high-scores and such to decide whether a card can be played. The E-reader feature is not a required element to play the game.

Media

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Editions

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Commerce

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Credits

Designers

1
(Uncredited)

Publishers

1
Nintendo Co., Ltd.

Linked items

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