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Majolica box art
2018 Ranked #5,056

Majolica

This tile-collection game has players take pottery tiles and fulfill workshop color ratios to complete designs for points. Leftover tiles carry into later workshops, rewarding efficient choices and careful placement across the production chain.

Abstract Abstract Strategy Pattern Building

Players

1-4

Play time

Not listed

Age

10+

Complexity

2.83/5

Rating

6.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The rise of industrialization during the Victorian Era enabled both the mass production of a type of glazed pottery known as majolica as well as its spread to the Far East, including Japan, China, Taiwan, and Southeast Asia.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The rise of industrialization during the Victorian Era enabled both the mass production of a type of glazed pottery known as majolica as well as its spread to the Far East, including Japan, China, Taiwan, and Southeast Asia. The name “Majolica” comes from the Spanish name for the island of Maio (Cape Verde), which became renowned for (and later synonymous with) its export of high quality colorful glazed pottery tiles. In the game of Majolica, players take turns to collect majolica tiles from the outlying sides of a 4 x 4 grid and place them in one of their four workshops. When the ratio of the tile colors matches the requirement of the workshop, you may deliver the tiles to your design card and "carry-over" the remaining tiles to the next workshop. Choose the tiles wisely, arrange your design cards in the right place, and "recycle" your remaining tiles efficiently are the keys to score the most points and win the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
40 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Yu Wang

Artists

1
Quinn Wu

Publishers

1
Blue Magpie Games

Linked items

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