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Majolica box art

Majolica

Players

1-4

Time

?-?

Age

10+

Weight

2.83

Rating

6.88

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate interaction with a good balance between direct and strategic confrontation.

Replay value

Majolica offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their tactics and strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Majolica has a strong replayability score of 7.8 out of 10.

Luck profile

Majolica has a moderate influence of luck. While random elements like dice rolls and card draws have a notable impact on the game outcome, players have substantial ability to mitigate this randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome.

Overview

The rise of industrialization during the Victorian Era enabled both the mass production of a type of glazed pottery known as majolica as well as its spread to the Far East, including Japan, China, Taiwan, and Southeast Asia. The name “Majolica” comes from the Spanish name for the island of Maio (Cape Verde), which became renowned for (and later synonymous with) its export of high quality colorful glazed pottery tiles. In the game of Majolica, players take turns to collect majolica tiles from the outlying sides of a 4 x 4 grid and place them in one of their four workshops. When the ratio of the tile colors matches the requirement of the workshop, you may deliver the tiles to your design card and "carry-over" the remaining tiles to the next workshop. Choose the tiles wisely, arrange your design cards in the right place, and "recycle" your remaining tiles efficiently are the keys to score the most points and win the game.

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Credits

Designers

1
Yu Wang

Artists

1
Quinn Wu

Publishers

1
Blue Magpie Games