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Magellan box art
1966 Ranked #18,810

Magellan

Move forces between areas to control positions and pressure rivals.

Economic Educational Area Movement Roll / Spin and Move

Players

2-6

Play time

Not listed

Age

?+

Complexity

2.5/5

Rating

6.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Magellan is played on a world map with jeeps, planes and ships representing units. Players can buy countries (geographical cards) and colonize them to gain income from this country's production.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Magellan is played on a world map with jeeps, planes and ships representing units. Players can buy countries (geographical cards) and colonize them to gain income from this country's production. Historical events (historical cards) can affect the course of the game: wars, historical events, plagues, famine, industrial and geographical discoveries.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
2
Play time
45 min
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Michel Fallon

Publishers

3
Big Bad Wolf Fallon Flying Turtle Games

Linked items

No published linked games yet.