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Machi box art
2008 Ranked #19,831

Machi

A small taste of Race for the Galaxy in medieval Japan, where each player must build and grow his village. To do this players have two types of cards, buildings and villagers. The game lasts eight years after which the player with the most points wins.

Card Game

Players

3-5

Play time

Not listed

Age

10+

Complexity

2.2/5

Rating

5.91

Harder to teach Highly interactive Deep strategy

Group fit

At a glance

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

Player control 3.0/5

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and moderate emphasis on cooperation.

Replay value

Machi has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is average. Machi scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, striking a balance between accessibility and depth. Overall, Machi has a strong replayability score of 7.9, making it a game that can be enjoyed multiple times.

Luck profile

Machi has a moderate level of luck involved in the game. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Machi is a game where player strategy and decisions play a significant role, but luck still has a moderate influence on the outcome.

Overview

A small taste of Race for the Galaxy in medieval Japan, where each player must build and grow his village. To do this players have two types of cards, buildings and villagers. The game lasts eight years after which the player with the most points wins.

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Media

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Credits and catalog connections

Credits

Designers

1
Loïc Billiau

Publishers

1
Tilsit

Linked items

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