Table feel
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Lying Pirates is a first to finish fast-paced dice game for 2-4 players (+2 with expansion) You are the captain of your ship and the dice you have is your crew. The game plays in a number of rounds where every round consists of three phases. Betting, sailing and action phase. The...
Players
2-4
Time
30-90
Age
13+
Weight
2.2
Rating
7.70
Should this hit the table?
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Lying Pirates: The Race for the Pirate Throne has a high replayability score due to its high variability gameboard, decent expansions available, deep strategic depth, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, but the game adapts well to different player counts without compromising its appeal or balance. While the game may take some time to learn, it offers a good balance between easiness and depth. Overall, it provides a fresh and engaging experience with a high replay value.
The final luck score for Lying Pirates: The Race for the Pirate Throne is 5.67. The game has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. Players have a substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with both factors influencing the game outcome. Overall, luck plays a significant role in the game, but player strategy and decisions also have a considerable influence.
Overview
Lying Pirates is a first to finish fast-paced dice game for 2-4 players (+2 with expansion) You are the captain of your ship and the dice you have is your crew. The game plays in a number of rounds where every round consists of three phases. Betting, sailing and action phase. The betting phase: Inspired by the classic game Liars Dice , this poker-like mechanic will test your bluffing and probability skills. The sailing phase: All except the loser sail forward on the map and battle for their event/tile. Some events you really want to explore and some you want to avoid at all cost. The action phase: To aid you on your journey you'll have action cards on hand. Play these strategically to attack opponents and defend or upgrade your crew. —description from the designer
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