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Lunar Rush box art
2023 Ranked #7,092

Lunar Rush

A simultaneous Eurogame in which corporations bid for lunar routes, upgrade bases, mine materials, and sell into changing markets. Slower ships carry more cargo, creating a constant tradeoff between capacity and timing.

Economic Science Fiction Auction/Bidding Constrained Bidding

Players

1-4

Play time

45-75 min

Age

13+

Complexity

2.78/5

Rating

7.97

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Lunar Rush is a simultaneous-play Euro-style board game that combines time-based resource management, market economics, bidding, and tableau/engine-building into a refreshing new genre.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Lunar Rush is a simultaneous-play Euro-style board game that combines time-based resource management, market economics, bidding, and tableau/engine-building into a refreshing new genre. You play as one of Earth’s four major corporate conglomerates, competing to mine the Moon for the newly-discovered “wonder materials”, lunethyst crystals and lunarium ore. Every turn, players use their GigaCredits (GC = VP) to bid for the best space routes to and from the Moon. The slower the route, the more you can load on the ship. On the Moon, players simultaneously upgrade their bases and place their astronaut workers to produce the resources needed to maintain the base, as well as mine Moon goods to sell in Earth's bustling dynamic markets. The game ends after seven turns, and the winner is the player with the highest score as measured in GC! The race to win the new gold rush is on!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45–75 min
Age
13+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Steven "Skippy" Brown

Artists

2
Viktor Kolodiazhnyi Alex Pei

Publishers

1
Dead Alive Games

Linked items

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