Table feel
Moderate interaction with a mix of direct and strategic confrontation, requiring frequent attention to other players' actions but with limited emphasis on cooperation.
Lucidity: Six-sided Nightmares is a press-your-luck dice collection and manipulation game for 2–4 players. It takes less than a minute to learn and 20–30 minutes to play. Whenever you close your eyes, you fall into the dream realm: a world of vivid hallucinations and dark monster...
Players
1-4
Time
20-30
Age
14+
Weight
1.88
Rating
6.33
Should this hit the table?
Moderate interaction with a mix of direct and strategic confrontation, requiring frequent attention to other players' actions but with limited emphasis on cooperation.
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
Luck-sensitive
Moderate interaction with a mix of direct and strategic confrontation, requiring frequent attention to other players' actions but with limited emphasis on cooperation.
Lucidity: Six-Sided Nightmares has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. While the player interaction score is low, the game compensates with its other strengths. It is relatively easy to learn, offering a good balance between accessibility and depth. Overall, Lucidity: Six-Sided Nightmares provides a highly replayable experience.
The final luck score for Lucidity: Six-Sided Nightmares is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Lucidity: Six-sided Nightmares is a press-your-luck dice collection and manipulation game for 2–4 players. It takes less than a minute to learn and 20–30 minutes to play. Whenever you close your eyes, you fall into the dream realm: a world of vivid hallucinations and dark monsters. You must use your wits to draw power from the dream realm and break its hold on you, before the monsters can track you down and consume you! Each turn, you randomly draw a number of dice from a shared bag. This represents the dreams you will encounter this turn. Return two to the bag to represent your chosen path through the dream realm and roll the remainder. After you have suffered the effects of your roll, you must choose whether to rest (and clear your card of one or two dreams) or press on and try your luck on another turn – going deeper and rolling more dice every time you do so. You win by collecting 15 power symbols on your rolled dice – freeing yourself from the dream world's grasp. But if you collect too many of the wrong symbols, you may find yourself twisted and turned by the monsters, until you too become a dreaded Nightmare. Or something's dinner. Should you become a Nightmare, your game completely changes. You can still win, but only by consuming the dreams of the remaining Dreamers, or sending minions after them to prevent them from becoming more powerful than you. If nobody has escaped by the end of the game, the most powerful Nightmare is the victor. Without dreams, you cannot win. But without control, you risk becoming that which you fear most. Or maybe that was your plan all along. —description from the publisher
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lucidity: six-sided nightmares
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