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Lost Valley box art

Lost Valley

Players

3-4

Time

?-?

Age

10+

Weight

2.62

Rating

6.71

Fit

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Lost Valley has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and enhances gameplay. Players have room to improve their strategy over time, discovering new tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Lost Valley has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

"Gold, Gold, Gold – A Ton of Gold" – this was the Seattle headline heard round the world announcing the discovery of great stores of gold in the Klondike. This was the beginning of an exodus of would-be prospectors dreaming of a better life; a chance to escape the toil caused by the financial recessions and bank failures of the 1890s. Gold Rush Hysteria was pulsing through the veins of the country and tens of thousands were willing to risk it all for the chance to "have it all". Lost Valley is a game about the Klondike stampede that rushed North. It's about the grueling journey: traversing Steep Mountain passes with heavy loads, through severe weather, and ever-dwindling resources. During the course of the game, players must explore the ever-expanding lost valley in hopes of discovering a gold vein in a mountain, a virgin forest to provide timber or a fishing spot along the river to provide food. The map will be different each time you play, so you never know what lurks around the corner. As you set out from the outfitters with everything you own strapped to your back, you must balance carefully the resources that you need. Of course you will need tools, dynamite and timber to extract mountain gold, but you'll need to make sure you have room for food, rifles and fishing poles to help you survive in the wilderness. Grab your horse, your pack, and your whiskey because "The Gold Fever is Raging" in the Yukon. Hordes will go, many will turn back or die, but some will achieve their wildest dreams. Reimplemented by: Lost Valley (second edition)

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

2
Tobias Goslar Roland Goslar

Artists

2
Harald Lieske Felix Scheinberger

Publishers

2
Heidelberger Spieleverlag Kronberger Spiele