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Lost In Jurassica box art

Lost In Jurassica

Players

1-6

Time

20-30

Age

8+

Weight

1.5

Rating

5.54

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Lost in Jurassica has a moderate level of direct confrontation and strategic depth. Players need to frequently interact and react to each other's strategies. However, the game does not emphasize cooperation as much.

Replay value

Lost in Jurassica has a high replayability score due to its high variability gameboard, quality expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Lost in Jurassica provides a fresh and engaging experience that can be enjoyed multiple times.

Luck profile

Lost in Jurassica has a moderate level of luck influence. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game's outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Lost in Jurassica offers a fair balance between luck and player agency.

Overview

Lost in Jurassica is a survival card game with fighting, crafting and scavenging. You play as a visiting guest to Jurassica, an amazing island dinosaur resort. Unfortunately the dinosaurs have escaped, leaving you and your friends to fight for survival! Be the first player to win by finding power switches and restoring power to the park - all while scavenging for supplies and fighting off dangerous dinosaurs with improvised weapons! Players choose who goes first - we suggest the youngest player. Make sure there are 3 power switches per player placed in the explore deck. After shuffling each deck separately, Arrange the 3 decks (Explore, Scavenge, Craft) face down on the table in a line next to each other. The selected Player One goes first and remaining Players take turns in a clockwise direction. On your turn you can pick up 2 cards from the top of any deck. (Explore, Scavenge, Craft). You are allowed to pickup any deck of your choice, for example, 1 'Explore' card and 1 'Craft' card based on what you need. The aim of the game is to make your way through the 'Explore' deck and find 3 Power Switches that are hidden in the deck. The first player to do so wins the game. Once you receive foe cards totaling -4 hit points, you cannot advance any further in the 'Explore' deck. You must then craft items picked up from the 'Craft' deck, to remove dinosaur cards cards, using scavenged materials from the 'Scavenge' deck. There are also helpful cards scattered throughout each deck that are free to use once found. These are discarded once used. -description from designer

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Credits

Designers

1
Samuel Milham

Artists

1
Samuel Milham

Publishers

1
(Self-Published)

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