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Los Tesoros Del Rey Pirata box art

Los Tesoros Del Rey Pirata

Players

2-4

Time

20-45

Age

10+

Weight

2

Rating

7.46

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

The game Los Tesoros del Rey Pirata has a high replayability score due to its high variability, strategic depth, scalability, and the presence of expansions. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. Although it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Los Tesoros del Rey Pirata has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, the game still relies on a balanced mix of luck and strategy. Overall, luck plays a significant role in determining the game outcome.

Overview

The Pirate King is gone. Now the most seasoned crews sail the seas in search of the buried booty. Who will be crowned as the new Pirate King or Queen? Who will sink in the cruel storm of bullets and blades? In Los Tesoros del Rey Pirata ("Treasures of the Pirate King") the players are pirates collecting treasure cards which will grant points. The pirate with most point wins the game and is named the new Pirate King or Queen. The board has 12 islands in a 5x7 grid. 3 map cards will show which of these islands the players can go to claim the treasures. In their turn, players can also fight each other in duels, to steal treasures, and opening fire, to steal cards from their hand. There’s also treason cards that can be used to mess other player’s plans but these can be countered with protection cards. The main mechanism is that most actions require a number. Dice imprinted in the cards are used to assign this number to be assign. The die used can be chosen from a card from the hand, therefor be a known number, or use the first card from the deck and be a random one. Cards used as a die are discarded and don’t have additional effects.

Editions

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Credits

Designers

2
Pablo Céspedes Víctor Hugo Cisternas

Artists

2
Dan Rodriguez Claudio "Van Harmontt" Vidal

Publishers

2
Devir Ludoismo

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