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Lords Of Scotland box art
2010 Ranked #2,332

Lords Of Scotland

Medieval card game where players recruit Scottish lords, assemble forces, and compete for influence. Cards can strengthen a court or challenge rivals, so every play must build a more powerful clan before the next conflict.

Family Games Card Game Fighting Hand Management

Players

2-5

Play time

Not listed

Age

12+

Complexity

1.93/5

Rating

6.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

IntroductionThe throne lies empty and the clans are restless. As a lord of Scotland with land, men and money at your disposal, now is the time to lay your claim.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

IntroductionThe throne lies empty and the clans are restless. As a lord of Scotland with land, men and money at your disposal, now is the time to lay your claim. But you are not alone. Your rivals have been waiting for just such an opportunity themselves and they are poised to act. With the clans of Scotland ready to follow the strongest leader, it is up to you to win the loyalty of the clans first. If you can demonstrate your prowess in battle to enough clans, then the rest will fall in line behind you. Do you have the audacity and cunning it takes to be crowned king? How to PlayYou acquire the support you need to win the game by winning skirmishes against your rivals. A skirmish is five consecutive rounds of play. During each round of a skirmish, you have the opportunity to either build up your army by playing cards from your hand or recruit clans to fight for you by drawing cards from the recruit pile. At the end of the five rounds, each lord gets to claim a supporter in order of highest strength army to lowest. Then you discard all the clans you mustered and begin a new skirmish. The game ends when one lord reaches forty or more points worth of supporters and claims the throne. If you hope to be the one to do so, you will need to know when to commit your forces to battle and when to regroup to fight another day. Design NotesLords of Scotland borrows design elements of Three-Dragon Ante, Condottiere and Havoc: The Hundred Years War and sets the action in the interregnum period of Scottish history surrounding the wars for Scottish Independence. The gameplay is broken up into five-round skirmishes which are conducted in a turn based clockwise fashion. During each skirmish, the ability to activate more special card powers by going first is balanced by the knowledge of what strength card you need to play to win by going last. Throughout the game there is a general pressure to use resources to make immediate attacks of opportunity, balanced against the need to collect resources for long-term strategic advantage. Lords of Scotland scales well to the number of players with most victories being determined in the final skirmish.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
35 min
Age
12+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Richard James

Artists

2
Gabrielle Levion Chris Quilliams

Publishers

2
Evertide Games Z-Man Games

Linked items

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