Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
An abstract two-player game played on a 7x7 board with 12 cannibal pawns per player. The three six-sided dice show the numbers 1 to 3, twice each per die.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
An abstract two-player game played on a 7x7 board with 12 cannibal pawns per player. The three six-sided dice show the numbers 1 to 3, twice each per die. A half-hearted attempt has been made to theme the game around two cannibal tribes trying to eat each other. The columns on the board are numbered 3 to 9. Down the center of the board (column 6) runs a stream. The board is initially empty. Each player in turn rolls the three dice and then places one of their cannibals anywhere on the column given by the total of the three dice. If a player rolls three of a kind, they place a pawn and then take another turn. If a player rolls 1,2,3 then they do not place a pawn. If you enclose a line of the opponent's pawns between two of your pawns (horizontally, vertically, or diagonally), then the opponent must take back their pawns except for those in column 6. The enclosure may wrap around the top and bottom of the board, but not the sides. The first player to place their final pawn on the board wins. Re-implements: Dragonlance Mage Stones