allboardgames.com
Let's Do Lunch! box art
2000 Ranked #21,747

Let's Do Lunch!

An abstract placement game has rival cannibal tribes roll dice to place pawns on specified columns and enclose enemy lines. Captured pawns return to owners, while the first player to place every pawn wins.

Abstract Abstract Strategy Dice Dice Rolling Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

12+

Complexity

1.13/5

Rating

5.45

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

An abstract two-player game played on a 7x7 board with 12 cannibal pawns per player. The three six-sided dice show the numbers 1 to 3, twice each per die.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

An abstract two-player game played on a 7x7 board with 12 cannibal pawns per player. The three six-sided dice show the numbers 1 to 3, twice each per die. A half-hearted attempt has been made to theme the game around two cannibal tribes trying to eat each other. The columns on the board are numbered 3 to 9. Down the center of the board (column 6) runs a stream. The board is initially empty. Each player in turn rolls the three dice and then places one of their cannibals anywhere on the column given by the total of the three dice. If a player rolls three of a kind, they place a pawn and then take another turn. If a player rolls 1,2,3 then they do not place a pawn. If you enclose a line of the opponent's pawns between two of your pawns (horizontally, vertically, or diagonally), then the opponent must take back their pawns except for those in column 6. The enclosure may wrap around the top and bottom of the board, but not the sides. The first player to place their final pawn on the board wins. Re-implements: Dragonlance Mage Stones

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
20 min
Age
12+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

2
Tom Kruszewski Steve Weiss

Publishers

1
Hasbro

Linked items

No published linked games yet.