allboardgames.com
Leonardo Da Vinci box art
2006 Ranked #1,801

Leonardo Da Vinci

Renaissance strategy game where Florentine inventors develop remarkable machines for the city's ruler. Resources and designs must be managed efficiently, so each invention is a chance to earn renown before a rival unveils something greater.

Strategy Games Industry / Manufacturing Renaissance Area Majority / Influence Auction/Bidding

Players

2-5

Play time

Not listed

Age

12+

Complexity

3.18/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Theme: Florence, fifteenth century. The inventors of the Renaissance created amazing machines for the Lord of the city.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Theme: Florence, fifteenth century. The inventors of the Renaissance created amazing machines for the Lord of the city. Become the protagonist of this age of unbelievable discoveries by realizing your inventions! You'll direct your team into the laboratories, workshops, among the shops and perhaps learn the intrigues of the palace. Only the best can rival the great Leonardo! Summary: A worker-placement game for 2-5 players with an interesting bidding mechanic. In many other worker-placement games, if an opponent beats you to a spot, you're out of luck. Not so in Leonardo de Vinci. Here, you can bid more workers to jump ahead in line. And people at the back of the line, can still get something, but they have to pay more to get it. The competition for resources is very dynamic and fun. Your same workers that compete for resources may also power your laboratory, so you must balance acquiring resources with working in the laboratory so that you can complete inventions and not run out of Florins (i.e. manage cash-flow). The key is planning your resources and production capacity to maximize the number of inventions you can make and therefore maximize the amount of Florins you can earn. The last two rounds of the game require extra careful planning because new resources cannot be acquired. Meta: A "gamers' game" by Acchittocca (a team of Italian game designers). Nr. 1 in the QWG Master Print Edition series

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
90 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

5
Acchittocca Flaminia Brasini Virginio Gigli Stefano Luperto Antonio Tinto

Artists

2
Stefano de Fazi Mike Doyle (I)

Publishers

1
DV Games