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Leagues Of Adventure: Rocket Race box art
2014 Ranked #13,434

Leagues Of Adventure: Rocket Race

Steampunk card game has Victorian leagues bid for rocket parts, build moon rockets, and launch successfully first. Reliability scores and accessories turn each launch into a calculated gamble on scientific engineering.

Card Game Space Exploration Auction/Bidding Dice Rolling

Players

2-6

Play time

Not listed

Age

10+

Complexity

1.8/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Leagues of Adventure: Rocket Race is a non-collectible steampunk card game for 2-6 players and is a game of Victorian Scientific Research, Ground-breaking Engineering, Financial Acumen, Heroic Endeavors, and a Dash of Luck.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Leagues of Adventure: Rocket Race is a non-collectible steampunk card game for 2-6 players and is a game of Victorian Scientific Research, Ground-breaking Engineering, Financial Acumen, Heroic Endeavors, and a Dash of Luck. The game pits players against each other who play Victorian Clubs or Leagues racing to complete mad-capped moon rockets and be the first to successfully land on the moon! In the standard rules each turn players compete by bidding to obtain rocket components and they must have at least 1 propulsion system, 1 capsule and 1 steering mechanism before they can launch a rocket. Each of the components has a reliability score and by rolling 2d6 and getting a result equal to or lower than the combined reliability total means your rocket has successfully landed on the moon and you win the game! There are also addtional rocket accessories which improves a rockets reliability. The game also includes advanced play rules which replace the bidding mechanic with a scientific research resource management system.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
20 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

2
Robin Elliott Paul "Wiggy" Wade-Williams

Artists

5
Luka Arh Robin Elliott Marco Primo Ryan Sumo Kamil Teczynski

Publishers

1
Triple Ace Games, Ltd.

Linked items

No published linked games yet.