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Leagues Of Adventure: Rocket Race box art

Leagues Of Adventure: Rocket Race

Players

2-6

Time

?-?

Age

10+

Weight

1.8

Rating

6.46

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Leagues of Adventure: Rocket Race has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is moderate, and the game is relatively easy to learn with a moderate depth of gameplay. Overall, the game provides a highly replayable and engaging experience.

Luck profile

The final luck score for Leagues of Adventure: Rocket Race is 6.33. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

Leagues of Adventure: Rocket Race is a non-collectible steampunk card game for 2-6 players and is a game of Victorian Scientific Research, Ground-breaking Engineering, Financial Acumen, Heroic Endeavors, and a Dash of Luck. The game pits players against each other who play Victorian Clubs or Leagues racing to complete mad-capped moon rockets and be the first to successfully land on the moon! In the standard rules each turn players compete by bidding to obtain rocket components and they must have at least 1 propulsion system, 1 capsule and 1 steering mechanism before they can launch a rocket. Each of the components has a reliability score and by rolling 2d6 and getting a result equal to or lower than the combined reliability total means your rocket has successfully landed on the moon and you win the game! There are also addtional rocket accessories which improves a rockets reliability. The game also includes advanced play rules which replace the bidding mechanic with a scientific research resource management system.

Media

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Editions

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Credits

Designers

2
Robin Elliott Paul "Wiggy" Wade-Williams

Artists

5
Luka Arh Robin Elliott Marco Primo Ryan Sumo Kamil Teczynski

Publishers

1
Triple Ace Games, Ltd.

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