allboardgames.com
The Last Victory: Von Manstein's Backhand Blow box art
1987 Ranked #13,846

The Last Victory: Von Manstein's Backhand Blow

Operational World War II wargame has players command Soviet and German forces around Kharkov after Stalingrad. Flexible turns, supply, and weak control zones model mobile warfare and dangerous overextension.

Wargames Wargame World War II Hexagon Grid Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

12+

Complexity

3.86/5

Rating

7.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Last Victory: Von Manstein's Backhand Blow, covers the time between the fall of Stalingrad to the spring thaw that shut down the Eastern Front. The Soviets.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Last Victory: Von Manstein's Backhand Blow, covers the time between the fall of Stalingrad to the spring thaw that shut down the Eastern Front. The Soviets. flush with victory, thundered west towards Kharkov in an attempt to finish off the battered remnants of the German Army Group South. Falling victim to the law of overstretch, the Soviets were badly surprised and beaten back through the strong leadership and superior strategy on the part of the Germans. If Stalingrad had determined that the Germans could not win the war, then the Battle of Kharkov led them to think they had not yet lost. From the Battle's results, each side drew vastly different conclusions. The Germans were determined to renew the offensive, to finish the uncompleted victory cut short by the thaw. The Soviets were determined to await the offensive, trap and immobilized the attacker, and then launch a massive counteroffensive of their own. With over 1000 playing pieces, four maps, two rule books and in depth briefing material including historical review, from the Winter Storm Campaign Series this operational level game is the sequel to Winter Storm: Decision at Stalingrad by Vanguard Games and covers the campaign for Rostov and Kharkov in February-March 1943. The system features detailed supply rules similar to OCS, weak ZOCs that show the potential of infiltration and the effect of terrain, and a flexible sequence of play to show the principles of mobile warfare. Game Scale: Game Turn: 2 days Hex: 5 miles / 8 kilometers Units: Battalion to Corps Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-15

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
420 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
John Schettler

Publishers

1
Clash of Arms Games

Linked items

No published linked games yet.