ABG All Board Games
Las Vegan box art

Las Vegan

Players

2-5

Time

20-30

Age

10+

Weight

1.29

Rating

5.65

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

Las Vegas has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to others' actions. However, there is limited emphasis on cooperation.

Replay value

Las Vegas has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is average. Las Vegas scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Las Vegas has a strong replayability score of 7.9 out of 10.

Luck profile

Las Vegas has a moderate level of luck involved in the game. Random elements such as dice rolls play a significant role in determining the outcome. However, players do have some strategic decisions they can make to mitigate the effects of luck. Overall, the game is a balanced mix of luck and strategy, with luck having a slightly higher influence on the game outcome.

Overview

Welcome to Las Vegan! Manage your hand of cards correctly to lose your coins as slowly as possible! The Casino always wins! In Las Vegan, cards in four colors numbered from 0 to 9 are dealt to the players. The first player lays down any card from their hand. The other players have to play cards of the same color if they have them, and the highest value wins the deal. If they don't have the color, they can discard a card of another color or play a 0 from another color to win the deal. When all the cards have been played, the round is over and it's time to score. Certain coin and card combinations score points and give a chance to spin the wheel to earn coins. The game ends at the end of the fourth round or when a player has lost all of their coins. At that point, whoever has the most coins wins.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

3
Baptiste Laurent Corentin Lebrat Ludovic Maublanc

Artists

1
Simon Caruso

Publishers

1
KYF Edition

Linked items

No linked items imported yet.