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Lamarckian Poker box art
1999 Ranked #13,626

Lamarckian Poker

Poker evolution game has players play cards into a shared pool and capture matching cards to improve their hand. Resolution order determines who can seize opportunities, shaping the race for the best final hand.

Card Game Prehistoric Set Collection Simultaneous Action Selection

Players

2-6

Play time

Not listed

Age

10+

Complexity

1.61/5

Rating

6.44

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Lamarckian Poker players start with a hand resembling primordial ooze, but attempt through successive generations to "evolve" it into something more useful. But unlike Lamarck's giraffes, they may find themselves competing with others for the very same improvements.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Lamarckian Poker players start with a hand resembling primordial ooze, but attempt through successive generations to "evolve" it into something more useful. But unlike Lamarck's giraffes, they may find themselves competing with others for the very same improvements. In the end, the player who has accumulated the best Poker hand wins. Can be played using a standard Poker deck without Jokers. Players start with four cards. Each round, there are four new cards available. Each player simultaneously chooses a card from her hand. The cards are revealed and then resolved in order from highest to smallest, with suit order breaking ties. Each card takes all the cards of same value and same suit from the pool and then goes into the pool, so a card played never returns to the hand of the player and later cards can capture earlier cards. The cards that are left in the pool are discarded and a new pool of four cards is dealt. This process is repeated as long as there are cards left in the deck, then the player who has the best five-card Poker hand wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
10 min
Age
10+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

2
James Ernest David Howell

Publishers

2
Cheapass Games GAMES Magazine

Linked items

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