Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In the adventure board game Labyrinth: Paths of Destiny, each player has two actions each turn. These actions can be spent to perform various activities that may result in the player gaining one of the keys necessary to win the game.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
In the adventure board game Labyrinth: Paths of Destiny, each player has two actions each turn. These actions can be spent to perform various activities that may result in the player gaining one of the keys necessary to win the game. Once the player has the key, they must reach the center of the labyrinth, avoiding the golem, dangerous traps, and other participants while making their way to the center.