Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
This is the simulation of the French team sport named La Pétanque (2 vs 2 players). Game contents : - The boardgame (Hexa cases)simulates the playing area with sand, soil, pebbles...
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Variable Phase Order
The order of phases changes according to player choices or game state.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Read the full game description
This is the simulation of the French team sport named La Pétanque (2 vs 2 players). Game contents : - The boardgame (Hexa cases)simulates the playing area with sand, soil, pebbles... - Rules book - 4 dice (6 faces) - 18 balls markers (2 colors) - 4 markers "Position" - 4 markers "cochonnet" (small balls) In each team there is a thrower and a shooter. The thrower has to send balls (from the start position) close to the cochonet to try to make the point. The shooter has to hit enemy balls with his to try to make the point. Ball throws, trajectory and ball shot resolution are made with dice. When a team has the point, it's up to the other team to play and it has to decide to throw a ball or to shoot at an enemy ball to win the point. When each team has played all the balls, the round has ended. The way to count the winning points for each round is to have the maximum team balls markers as close as possible to the "cochonnet" marker. Only the team who wins the round adds his points to his total score. The first team who gets 13 points wins the match.