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Kokoriko box art

Kokoriko

Players

2-4

Time

?-?

Age

6+

Weight

1

Rating

5.68

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate interaction

Replay value

Kokoriko has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and engaging experience each time it is played.

Luck profile

Kokoriko has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome. Overall, Kokoriko offers a good balance between luck and player agency.

Overview

What comes first, the chicken or the egg?? In this game the answer is clear: The chicken! Roll the dice, if you roll grey or brown you may take a chicken of that colour - or let all of your chickens of that colour lay an egg. If someone rolls pink, then you have to be fast - the first player to grab the worm may let all of his/her chickens lay an egg. If you roll blue you may take the rooster - now if you still have the rooster the next time you chickens lay eggs - then they each lay two eggs... The winner is the the player with the most eggs. See how to play here: http://www.youtube.com/watch?v=vxQ8vSZjB_M

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Editions

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Commerce

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Credits

Designers

1
Jesper C. Nielsen

Artists

1
Thomas Robert Van der Heiden

Publishers

1
LEGO

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