Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Kobito is all about creating rainbows to win the pots of gold at the end of those rainbows, all the while being helped by ‘kobito’ figures (leprechauns/gnomes). Each pot of gold contains a certain number of points.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Kobito is all about creating rainbows to win the pots of gold at the end of those rainbows, all the while being helped by ‘kobito’ figures (leprechauns/gnomes). Each pot of gold contains a certain number of points. But only the player who finishes the rainbow gets the gold. To try and avoid helping others, each player also has their own personal studio in which they can prepare rainbows before sending them to a pot of gold. This comes with risks however, because each personal rainbow makes you play more cards – and if you can’t, you get a penalty! The game ends when all but two pots of gold have been won. Players add up the points won from the pots of gold and deduct any penalties they might have received, the player with the higest score wins.