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Knuckle Sammich: A Kobolds Ate My Baby! Card Game box art

Knuckle Sammich: A Kobolds Ate My Baby! Card Game

Players

2-8

Time

?-?

Age

14+

Weight

1

Rating

5.55

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.0

Luck-sensitive

Table feel

The Knuckle Sammich: A Kobolds Ate My Baby! Card Game has a high level of direct confrontation, with battles and competitive actions having immediate impact on opponents. It also offers a good amount of strategic depth, allowing players to indirectly affect others through resource denial, market manipulation, and strategic positioning. The game requires frequent attention to other players' actions, making interaction a key aspect. However, the level of cooperation required is relatively low, as the game focuses more on individual competition. Overall, the game has a solid interaction score of 7.25.

Replay value

The Knuckle Sammich: A Kobolds Ate My Baby! Card Game has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The game also adapts well to different player counts without compromising its appeal or balance. Although it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The Knuckle Sammich: A Kobolds Ate My Baby! Card Game has a low influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, with very little room for players to influence or mitigate the effects of randomness. However, players have substantial ability to mitigate randomness through strategic decisions and planning, making the game less luck-dependent. Overall, the game strikes a balanced mix of luck and strategy, but luck still plays a significant role in the game outcome.

Overview

Knuckle Sammich is a small card game, originally made available to Kickstarter backers of KOBOLDS ATE MY BABY! IN COLOR!!! by 9th Level games. The object of the game is to fill your stomach with all manner of items that kobolds eat...especially babies!! From the publisher: YOU ARE LATE FOR LUNCH! By the time that you get to the Kitchens, lunch is nearly over! You and the other slowpokers and lateniks are going to have to make your own, with some KNUCKLE SAMMICHES! YOU ARE A KOBOLD trying to tooth and claw your way to a full belly by grabbing the last few sandwiches. Along they way, you may just give up the pretense of making sandwiches and eat your friends instead. Watch out for King Torg (ALL HAIL KING TORG!) and maybe you will survive lunch and wind up with a fresh, tasty baby to eat. KNUCKLE SAMMICH is a fast card game for 2-7 players that involves a little strategy, a little luck, a few cards, and occasionally shouting at the top of your lungs. Great for any age or gamer type. Based on the popular RPG KOBOLDS ATE MY BABY! and featuring the art of JOHN KOVALIC (of Munchkin and Dork Tower and Kobolds Ate My Baby! fame).

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Editions

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Credits

Designers

2
Daniel Landis Christopher O'Neill

Artists

1
John Kovalic

Publishers

2
(Web published) 9th Level Games

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